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Massiv Assetto Corsa Evo-patch: nya banor, bilar, spelformer osv.

----- Changelog - Version 0.2 ----- General - added Circuit Of The Americas - GP and National layouts - added Donington Park Circuit - GP and National layouts - added Alfa Romeo 75 Turbo Evoluzione - added Alfa Romeo Giulia Sprint GTA - added LotusExige

Sammanhang: ... - fixed AI cars being teleported to pit at the end of the session - fixed a bug where the AI could be dragged into the pit exit zones - fixed offset bug on pitlane spline, causing AI drivers to not center the pitlane - AI drivers have improved wall awareness in pitlanes now - AI cars will not ignore cars standing (i.e. on the grid) - fixed cooldown for AI behind player - pitlane spline exits are now merged into the ideal line at runtime, reducing violent steering - pitlane spline entries are now forked from the ideal line at runtime, reducing violent steering - increased precision especially for the tendency to cut corners - updated all car and track base information and finetuning - fix for immobilized AI cars when restarting session - fixed AI cars taking too long at the race start - fixed AI cars braking too late for the pit entry - fixed AI cars revving through pitstops - improved AI race start behaviour - improved braking calculation Graphics [Graphics] Enhancements: - retuned all current weather settings for all tracks, resulting in a less foggy overall look, better horizons, and dawns - tree material enhancements - mirrors rendering now shows opponents shadow decals - car dirt effects enabled - Fuji visual updates - Brands Hatch visual updates - Suzuka visual updates - Mt Panorama visual updates - tweaked visual ride height of several cars - adjusted VW Golf 8 rim offsets - global VRAM optimization - updated Ferrari 296 GTB and Audi RS 3 dash display - adjusted simple car mirror capture areas - light stage now auto-opens popup lights - wiper vignette effect is now a gradual effect per rain intensity - enhanced Filmic AA options - improves visuals for objects with sky backgrounds, such as trees and wires - texture streaming priority (to prioritize certain environment textures - such as Fuji mountain to always load first) - sun shadowing on directional shadows and smooth fog-based volumetric booster - auto-disabling of mirror in multi mode now respects which side the driver is on (with centre-positioned driver no mirror is disabled by default) - vsync now ignores the gameplay frame limiter - switching to VR or triple screen mode no longer disables DLSS - improved shadow culling heuristic at dawn and sunset - removed ideal line from mirror rendering - removed jittering from non-MSAA flimic pass - dash display emissive auto-adjustment to take into consideration overcast - column-mounted shifter paddles hidden when the steering wheel is hidden - tweaked visual tyre flex effect [Graphics] VR: - VR: added VR TV camera set - VR: mirror capture mode now defaults to "dynamic" in VR - VR: runtime changes of video settings - VR: enhanced reflections - VR: added DLSS - VR: new grass type (global) - VR: fixed black glitch at horizon - VR: idle-screensaver sequence disabled in VR [Graphics] Triple Rendering: - triple: fixed clustering issues caused by the addition of the "mono view on triple" feature - triple: added DLSS capabilities - triple: reworked world matrix calculations to resolve positional issues - triple: fixed volumetrics day-night transition - triple: fixed shadows popping - triple: fixed marshall animation - triple: fixed black glitch at horizon [Graphics] Optimizations: - optimize z-prepass - optimize mirrors and cubemap rendering - optimize loading times - reduced VRAM usage after loading - optimized global illumination memory footprint - optimized tiled culling - UI platform and VRAM usage optimizations - main menu UI textures are now compressed and sometimes shrunk, 10x texture memory save - dash display textures now compressed, approximately 50% texture memory save [Graphics] Fixes: - fix for diagonal line on the UI pages in VR and triples - fix for marshals occasionally becoming frozen - fixed blurred shader functions (tyre, rim, disc) not working in reverse - fixes stuttering during gameplay - fixed undercar fake shadow disappearing above a certain number of opponents - fixed previous car's reflection image visible on disabled mirror - fixed dancing clouds issue - fixed sss denoise unshadowing factor - fixed hero shadow resolution with experimental shadow - fixed replay shadow for focused car - fix rims jittering with DLSS - fix for dynamic thumbnail inconsistency depending on sky type in source showroom scene - car and windshield dirt and damage states are reset on return to pits - bodywork dirt resets only on session restart - fixed for internal raindrops going sideways on rear windows - TV cameras movement is now paused when the game or the replay are paused - fixed AMD glitches - improve shadow of drivable internal cameras Audio - fixed ABS indicator sound on the Lancia - restored the old default audio device when the audio has fallback on another device - removed ramp volumes on audio changing options - improved backfire logic - general fixes on volume and distance - bodywork muted when teleport - fading on scene loaded and player teleport - new sounds for Lancia Delta HF Integrale EVO II - doppler effect for some audio events - increased volume distance for turbo sound on exterior cameras - better distance scale and audio positioning for opponents - opponent volume for turbo and backfire...

Omnämnda platser: Fuji, Custom Grid, Lambo. Omnämnda personer: Race Weekend UI, Giulia Sprint GTA, Lancia Delta.

fz.se - https://www.fz.se/ny...former-osv - 10420 - Datum: 2025-05-08 13:18. - Leta efter artikeln på Archive.today »

Första Indiana Jones-patchen förbättrar prestandan med klenare grafikkort

En första patch är släppt till Indiana Jones and the Great Circle. Den finns för både pc- och Xbox Series-versionerna, men de två intressantaste nyheterna gäller pc-utgåvan. Den ena är prestandaförbättringar på stora banor om du spelar med ett grafikkort

Sammanhang: ...Fix for an issue where first shot made from a temporary gun would be silent. Fix for an issue where enemies may have a delayed response after you have stolen valuables from them. ...

Omnämnda platser: Peru, Switch, new book. Omnämnda personer: interact with, Indiana Jones, Game Pass.

fz.se - https://www.fz.se/ny...grafikkort - 7350 - Datum: 2024-12-09 18:17. - Leta efter artikeln på Archive.today »

Ban-hammaren svettas – 65 000 CoD-fuskare avstängda förra veckan

Activisions ban-hammare hade det svettigt förra veckan. Hela 65 000 konton stängdes av efter att ha överträtt reglerna i Call of Duty-liren Modern Warfare 3 eller Warzone. Det skriver CoD:s X-konto: The RICOCHET Anti-Cheat team has now purged the RankedPlay

Sammanhang: ...#TeamRICOCHET has accelerated cheat vendor enforcements resulting in over 65,000 account bans across Ranked Play and non-Ranked modes in #Warzone and #MW3 this week. The team will continue to monitor and issue enforcements to anyone cheating or boosting in all game modes. I kommentarerna påpekas att denna massavstängning inte kommer betyda något i längden eftersom de avstängda direkt kan gå in och registrera nya konton. ...

Omnämnda personer: Game Pass.

fz.se - https://www.fz.se/ny...rra-veckan - 1103 - Datum: 2024-08-05 16:17. - Leta efter artikeln på Archive.today »

Easy Anti-Cheat antyder att man är säkra trots Apex Legends-intrånget

I helgen tvingades arrangörerna stänga ner en Apex Legends-turnering i USA efter att två deltagare hackades mitt under pågående matcher. Säkerhetsgranskare menade att hackare hade lyckats ta sig in på distans (RCE, remote code execution), och att det antingen

Sammanhang: ...We have investigated recent reports of a potential RCE issue within Easy Anti-Cheat. At this time - we are confident that there is no RCE vulnerability within EAC being exploited. ...

Omnämnda platser: USA, Source. Omnämnda personer: Easy Anti-Cheat, Anti-Cheat Police, Easy Anti-Cheat-folket.

fz.se - https://www.fz.se/ny...-intranget - 1238 - Datum: 2024-03-19 14:17. - Leta efter artikeln på Archive.today »

Blizzard får betala 54 miljoner dollar i skadestånd

Efter alla turer om sexuella trakasserier och stämningar så har nu Activision Blizzard gått med på en förliknelse. Detta innebär att de kommer betala ut 54 miljoner dollar i skadestånd. 45 miljoner går till kvinnorna som utsatts för trakasserier och diskriminering

Sammanhang: ...In cases related to misconduct, action was taken to address the issue. The DFEH includes distorted, and in many cases false, descriptions of Blizzard’s past. We have been extremely cooperative with the DFEH throughout their investigation, including providing them with extensive data and ample documentation, but they refused to inform us what issues they perceived. ...

Omnämnda platser: Kaliforniens. Omnämnda personer: integrity hotline, any claims, Activision Blizzard.

fz.se - https://www.fz.se/ny...skadestand - 3734 - Datum: 2023-12-17 11:17. - Leta efter artikeln på Archive.today »

Fortsatta save-problem för Baldur's Gate 3, Xbox-supporten ger tips

Det är fortsatta problem med att sparfiler försvinner i Xbox Series-versionen av Baldur's Gate 3. Nu tipsar Xbox supportkonto om hur du ska göra när du avslutar spelet för att sparfilen ska stanna kvar. I korthet sparar du inifrån spelet, sen går du ut till

Sammanhang: ...Detaljer: Xbox is aware of a problem that can cause players to lose saved progress in Baldur’s Gate 3. In order to avoid this issue players should save their game and then return to the Xbox dashboard and select “Quit Game” or “Save to Quick Resume” from the game menu (Home, Game, Select, and then choose "Save to Quick Resume" or "Quit") when they finish playing. ...

Omnämnda platser: Home, Detaljer, The Game Awards. Omnämnda personer: Xbox Series.

fz.se - https://www.fz.se/ny...n-ger-tips - 1538 - Datum: 2023-12-13 19:17. - Leta efter artikeln på Archive.today »

Starfield patchat: DLSS-stöd och insta-mättnad

Starfield har fått en ny uppdatering. Med den kommer officiellt stöd för DLSS, Nvidias uppskalningsteknik som på mjukvaruväg snyggar till utseendet utan att nödvändigtvis kväva frameraten. Stödet har betatestats en tid, men i patch 1.8.86 är det officiellt

Sammanhang: ...Fixed a rare issue that could cause the home ship to be lost. Fixed an issue where the ship services technician might be missing. ...

Omnämnda platser: Starfield, Andreja, Moves. Omnämnda personer: Grav Jumping, Money Can Buy, Quests All.

fz.se - https://www.fz.se/ny...ta-mattnad - 3982 - Datum: 2023-11-21 18:17. - Leta efter artikeln på Archive.today »