Resultat 1 - 5 av 5
Massiv Assetto Corsa Evo-patch: nya banor, bilar, spelformer osv.
----- Changelog - Version 0.2 ----- General - added Circuit Of The Americas - GP and National layouts - added Donington Park Circuit - GP and National layouts - added Alfa Romeo 75 Turbo Evoluzione - added Alfa Romeo Giulia Sprint GTA - added LotusExigeSammanhang: ... - controls page cancel button - fixed in-session controller navigation issues - fixes to controller navigation and focus in showroom controls - localization updates for all languages - added soft configuration to controls page so it responds without applying - car customization: reject rim design on pending design mismatch (fixing entry duplication) - UI: fixed to Fuji track preview images gone missing in some cases - UI: video settings tooltips - UI: fixed invalid laps being displayed as best lap in timetables - fixed a VRAM leak caused by the UI engine causing degrading performance over time - fixed issues with input devices not sent to the UI and other input-related woes - UI: Slider - keyboard/controller control for dual handle sliders - UI: Gamemode - togglebutton height adjustment, start position slider visibility correction - forced UI confirm and cancel to OnRelease to simplify input binding - fixed car flickering in radar - UI: paintshop - mismatch protection for rim selection due to unresponsive game client - race weekend and grid customization enabled - replay gallery enabled - new weather preset icons - car thumbnails updated capture scene with contact shadows and adjusted spacing - showroom: fixed dash display turning off when customizing rims/parts on a car - pitstop timer on HUD - implemented car setup load/save/delete - improvements to the radar widget - added black curtains on transitions - car controls widget added in main menu - track selection maintained between game modes (when possible) - fixed predicted/delta finish line spikes Gameplay - added Open/Career modes - Career mode flow now independent of backend connection - added "remove vehicle" functionality in Open Mode Garage - new Custom Grid logic and page with car categories - ICE, EV, hybrid and Performance Index (PI) - several fixes in pit limiter usage and acceleration/braking - fixed special event starting time going forward with time spent in menu - removed randomization of grid on session load - fixed bug in track limits causing AI opponent driving zig-zag lines - improved pitlane exit spline -> ideal line transitions - fixed end of session timers - ideal line: changed the coloring to be more helpful for inexperienced drivers - fixed Suzuka East using wrong pitlane spline - fixed Suzuka East track limits through T1 - crowd density depending on the session: in order: practice, warmup, qualify, race - improved OEM opponent car color randomization on grid - black-orange flag now resets on restart session - adjusted timelines for BH, MP, Fuji, Suzuka according to real life finish lines - improved pitbox visibilty, now reflecting status with the hologram color - improved automatic wipers speed levels, now better adjusting to the actual amount of rain on the windshield AI The Quickrace/Race Weekend UI offers improved control over the AI setup, including a range slider for the general AI skill used to select the driver opponents. ...
Omnämnda platser: Fuji, Custom Grid, Lambo. Omnämnda personer: Race Weekend UI, Giulia Sprint GTA, Lancia Delta.
GTA V Enhanced släppt till pc – spelarna skeptiska
Rockstar har uppdaterat pc-versionen av GTA V med en del innehåll och funktioner som bara funnits till PS5 och Xbox Series innan. I och med detta finns nu två versioner av spelet: GTA V Enhanced heter nyversionen, medan åldringen kallas GTA V Legacy. ManharSammanhang: ...Depending on hardware support, GTAV players on PC who upgrade will be able to enjoy: Ray tracing features only available on PC such as ambient occlusion and global illumination — plus ray traced shadows and reflections first debuted on consoles Support for AMD FSR1 and FSR3, and NVIDIA DLSS 3 Faster loading times using SSD and DirectStorage on supported devices and configurations Enhanced support for higher resolutions, higher aspect ratios, and higher framerates DualSense® controller support, with adaptive triggers Enhanced audio with support for Dolby Atmos and improved fidelity of speech, cinematics, and music Trevor är försiktigt skeptisk. ...
Omnämnda platser: Enhanced, Steam. Omnämnda personer: Xbox Series, GTA V Enhanced.
Xbox-chefen "förväntar" sig en bärbar Xbox
Phil Spencer, boss för Xbox-avdelningen, har flera gånger gjort klart att han gillar bärbara spelmaskiner som Steam Deck, Rog Ally och Switch. Och även Microsoft sneglar på att ge sig in i den matchen. Spencer säger till Bloomberg (eventuell betalvägg) attSammanhang: ...Från artikeln: The executive, who has repeatedly professed his admiration for handheld game devices, said the “expectation is that we would do something” in that category. Det arbetas med prototyper med målet att komma fram till vad det ska resultera i, skriver Bloomberg, och Spencer ska ha uppmanat medarbetarna att ha koll på marknaden för inspiration. ...
Omnämnda platser: Switch, Bloomberg. Omnämnda personer: Rog Ally, Xbox Phil Spencer.
Yoshi-P vill släppa Final Fantasy XIV på Nintendos konsoler
Final Fantasy XIVs producent Naoki ”Yoshi-P” Yoshida pratar i en intervju med Gamereactor om att möjligen släppa spelet på Nintendos plattformar i framtiden. Han berättar att de vill släppa spelet på många plattformar som möjligt och att teamet även jobbarSammanhang: ...“I’m sure that all of the media and our players probably suspecting they really want to have our game release on Nintendo’s consoles, but the concept that we have for Final Fantasy XIV is to release our game on as many devices as possible.” “So looking towards achieving that goal. We are working towards, making progress and we are having discussions. ...
Omnämnda platser: Nintendos, Naoki. Omnämnda personer: Fantasy XIVs.
Uppgift: Inga planer på stoppad Xbox-tillverkning
Det har varit rena rama rykteskarusellen kring framtiden för Xbox på sistone, och till det mer spektakulära hör antaganden om att Microsoft skulle lägga ner satsningen på Xbox-konsoler efter den här generationen. Men den uppgiften ska Phil Spencer ha dementeratSammanhang: ...The company held an internal Tuesday townhall where Spencer told employees that there were no plans to stop making consoles, and that Xboxes would continue to be part of a strategy that involves multiple kinds of devices. Xbox did not immediately return a request for comment. Xbox-chefen Phil Spencer meddelade nyligen att man kommer hålla ett "business update event" den här veckan, under vilket man ska presentera "vår vision för Xbox framtid". ...